Program 5, Episode 3: Collisions and Losing the game

In this episode we add collision detection. That takes quite a bit longer than we expected, but eventually we get it working. After that we add a lose condition and stop the game to inform the player that they have lost.
Some of our side discussions cover Monty Python which moves into generic movie criticism. Later we talk about some video games, specifically rogue-likes. However, most of the time we spend talking about what we're working on.
Music By: Tom Theisen
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Email: matt@parallelprogramming.tv
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Email: ryan@parallelprogramming.tv
